Post by Master of the Dark & Light on Oct 11, 2005 20:03:04 GMT -5
OOC: world still is not complete so I will try and update it as soon as possible.
World of Elemental
History
Creatures
Black Orcs: Black Orcs are biggest and strongest of the green skins their skin is much darker than that of Orcs, Goblins and Hobgoblins. Black Orcs tend to be better armed than other Orcs so they where heavy armor and carry around larger weapons. Black Orcs are more intelligent as well are often seen to be leading the Orc tribes. Black Orcs tend to be much better organized and infighting within a tribe does not succumb to petty squabbles. Other Orcs tend not to squabble when black Orcs are around either because they do not want to be picked on by their bigger cousins.
Centaur: These creatures are part human part horse. They have the torso and head of a human with the body of a horse. They are known to be excellent archers only outmatched by the elves.
Cyclops: The Cyclops is noted for only having one eye in the center of their foreheads and being many times the height of man. The Cyclops usually carries simple weapons, such as a club. Eventually the Cyclops was seen as a cannibalistic and brutish they were feared and shunned.
Dark Elves: The Dark Elves are the same as there high elf cousins a tall noble looking race with pale skin and are slender but unlike High Elves which are masters of light magic's, dark elves practice dark sorcery, and have become very adept at it. Dark Elves live in great cities made of dark stone. Dark Elves are constantly at war with their High Elf kin. They use masterly crafted weapons but they carry repeating crossbows, which seem to be unique to them. Dark Elf females that follow the path of sorcery are called Witch Elves and are a warrior sisterhood. Dark Elves always seem to where dark colors such as blacks, deep purples and dark blues.
Dragons:
Evil Dragons:
Black Dragons: These evil dragons prefer the solitude of swamps for their lairs. They are able to breathe underwater and are fiercely independent to the point of being uncontrollable by their masters. Black dragons use darkness to blind their enemies, attacking with their deadly acid and spells.
Blue Dragons: The blues prefer the dry and desert for their homes. Blues are able to work easily as a group, cooperating to form an effective fighting force. They are the most effective dragons to take into a large organized battle because of their cooperation. Blue Dragons use spells and their powerful breath weapon, a lightning bolt to destroy their enemies.
Green Dragons: Green dragons live in the forests, preferring their cunning to all-out battle against any foe. Green dragons covet their treasure, hording away as much as they can find. When a green dragon's spells run out, he or she will use their breath weapon, deadly chlorine gas, on their foe.
Red Dragons: Mountainous country is home to the red dragons. They are even more notorious than the green dragons when it comes to hording valuables—they attack their foes with their magic first, saving their firey breath as a last resort, to preserve their victims' treasure. Red dragons are the largest of the evil dragons.
White Dragons: These ice dragons generally live artic conditions, or anywhere where the climate is cold and inhospitable. White dragons breath a cone of frost, and are the smallest and slowest-thinking members of the evil dragons. Living beneath the ice gives them one distinct advantage over some of the larger dragons, however: they can breathe underwater.
Good Dragons:
Brass Dragons: The brass dragons are like their blue cousins: they prefer the arid regions to any others. Brass dragons believe in the idea that might makes right, but are no more selfish than the other dragons. When confronted by an enemy, a brass dragon will use his breath weapons—a seeping gas or a wave of heat—to drive off his enemies and use his magic second.
Bronze Dragons: Bronze dragons live near bodies of water, whether it is salty or fresh. Bronze dragons possess the same breath weapon as do the blue dragons, but they also have a repulsive gas which they may breathe on their enemies. Bronze dragons dislike war, and will use ESP to determine an enemy's intentions before battle.
Copper Dragons: The smallest metallic dragons prefer the mountainous regions for their lairs. They are the most self-centered and selfish of the good dragons, but this by no means makes them evil. Copper dragons breathe gas of slowness, followed by non-destructive spells. If these fail to deter their enemies, then they unleash their acidic breath weapon on them.
Gold Dragons: These dragons are known to become scholars and wizards, keeping spellbooks like their human counterparts. Golds prefer the mountains, and are the largest of the metallic dragons. Like their red cousins, gold dragons breathe a cone of fire, but they also have the ability to create chlorine gas. Golds use their spells before any other weapon when entering a battle.
Silver Dragons: Silver dragons choose homes close to human and demihuman habitations, preferring the company of humans to dragons. They have the ability to shapeshift, which assists them in this endeavor. They breathe a cloud of gas which paralyzes their enemies, followed by a cone of cold.
Dwarves: Dwarfs are a short, Muscular race, that the males and females look alike as both have beards, and in dwarfs beards mean a lot. Dwarfs live deep beneath the mountains and have mined themselves vast strongholds beneath these mountain peaks. Dwarfs are immensely strong and resilient they have broad hands and feet. Dwarfs are known to be stubborn and unforgetting. Dwarfs respect the following things Age, Wealth and skill. Dwarfs favor axes as a weapon but compared with other races dwarfs have embraced technology and use a variety of weapons that are more advanced than others of the ancient races are. Dwarfs like the Elves take pride in there work and there axes show immense artisanship. Dwarfs have a hate of Goblins and Orcs who have raided there strong holds many a time and took away their wealth.
Elementals: Elementals look like humans, many live along side them without them knowing it. There are four elements, an Elemental can only use one of these elements, and are usually born with the power. There is Fire, Water, Air, and Earth. Elementals once worked along side with the other creatures of the world. Then evil rulers took control and saw the tremendous power the elementals had, and started using them in wars and as slaves. After the Great Elemental war, Elementals hide there true identity from others. Most in the world now fear or hate Elementals. Some are even haunting them.
Giants: Giants are oversized humanoids. A Giant's characteristics traditionally make then to be brutish and hostile. They are seen to feed on cattle, sheep and human or anything living that is smaller. Giants normally are seen to be solitary.
Gnomes: Gnomes are a very small humanoid race, which are not physically different to humans other than they are only about 1 to 2 feet high. Gnomes are classically seen as protectors of the natural world, often they are portrayed as little men with beards who tend to the garden. Gnomes are also seen as adventures wanting to discover the world they often join parties of adventuring heroes. Gnomes can prove useful due to their height and sometimes turn to a life of crime.
Goblin: Goblins vary in size but are smaller than Orcs or Hobgoblins. They are a green skinned race, which have pointy ears. Goblins have sharp pointy teeth. They look thin and scrawny. Goblins sometimes are seen as more intelligent than their cousin Orcs, but are often bullied by their bigger and tougher relations. Goblins form tribes, in which the biggest and hardest goblin is the leader. Goblins are often seen in company of Orc tribes. Goblins use a varying array of weapons well anything they can lay there hands on. Goblins are seen to ride wolves into battle, in which case these tend to be the vanguard of an Orc & Goblin army.
Great Eagles: Great eagles much greater size then its counter part the Eagle, with wing spans of six or seven meters across. These birds are often seen as allies of good and are associated with the High Elves and Wood Elves. They act as information carriers and they are sometimes seen as sentient creatures with high intelligence.
Griffin: The Griffin is a legendary creature, that's head, beak and wings come from that of a great eagle, the body is that of a lion or a tiger and on occasion it has a tail of a scorpion the front feet often in talons. A Griffin is a fierce and deadly creature tearing its prey apart with its huge beak while pinning its prey to the ground with one of its talons or paws. The origin of the Griffin is unknown.
High Elves: Elves are a tall, slim and regal built race. They are seen as a noble race, and tend to be beautiful or handsome. Elves are a paled skinned race. Elves are strong and agile in comparison with humans and are often seen as more intelligent and wiser. Elves have a longer life span than humans do. Elves build refined weapons that are seen as master artisanship by other races. They use Swords, bows and lances mainly they do not like using crossbows or gunpowder weapons.
Hippogriff: The Hippogriff is legendary animal that is half Griffin and half horse. The forequarters and head is that of the griffin that would be the father's half and hindquarters would be of its mother a filly. The Hippogriff is a ferocious creature.
Hellhounds: Hellhounds look like a well-built canine with rusty red fur. Hellhounds have glowing red eyes which a used to terrify prey there eyes also enable them to see in the dark. Hellhounds stand about four and a half foot in height. Hellhounds have the ability to breathe fire. They are very aggressive beasts and are expert hunters. They have a pack structure like wolves.
Hobgoblin: Hobgoblins are close relations to Orcs and Goblins. They are distinctly taller than goblins but not as muscular as Orcs. Hobgoblins are renown for being cowardly and sneaky. They have green skin like their cousins and large canine teeth with hooked noses and pointy ears. Hobgoblins use a varying array of weapons and like goblins; they ride large wolves into battle.
Humans: If you do not know there is a problem.
Minotaurs: Minotaurs are powerful beasts that are half taurine, half-human. The creature has the head and tail of a bull on the body of a man. They are savage creatures, which can use simple weapons such as clubs, to giant two-handed broadswords.
Ogres: Ogres stand twice as tall as a human and are strongly built with large muscles. Ogres are not highly intelligent creatures but they are not stupid and nor are they evil creatures. They tend to rely on brawn rather than brains. Ogres are good fighters and other races try to recruit them as mercenaries for armies. Ogres do not really care for whom they fight for as long as the moneys good and that they get a good fight.
Orcs: Orcs are green skinned creatures with large sharp canine teeth and pointy ears. They are taller than humans are but Orcs are broader and more muscular. Orcs have larger heads than humans but have thicker skulls and they have smaller brains. Another biological feature of Orcs is their ability to suffer large wounds that wound almost certainly kill humans or other races. They seem to posses a remarkable regenerative and immune system. Orcs are an aggressive race that forms tribes or war bands. Some times these war bands group together to form mighty armies. Orcs are savage fighters and preferred tactics are to attack in large hordes. Orcs use varying weapons to fight with depending on the intelligence within a particular tribe.
Savage Orcs which is a tribe that inhabit forests are poorer developed and tend to use clubs and simple weapons to attack with and do not use armor. A more advanced tribe would be equipped forged weapons and armor. Orcs use an unusual mount to get them around quickly they use giant ferocious Boars. These make good attacking cavalry.
Phoenix: The Phoenix is a firebird, with feathers the color of fire. The feathers protect the bird from heat and fire. When the Phoenix attacks its talons usually ignite in fire and it can emit ultra high frequencies of sound from its beak, which can shatter glass and deafen men. They are noble creatures, and will follow the one they serve to death. Phoenix’s are born from fire, when one dies it burns and turns into ash, from the ash a new Phoenix is born. Phoenix’s are extremely rare; there are only a few of them left. They were hunter down in the past their feathers were worth many pieces of silver.
Trolls: Trolls not especially intelligent and are often associated with an element. The most common description of Trolls is a tough ugly creature with tough rock like skin. Trolls have the powers to regenerate even if hacked apart. The only way to stop a Troll regenerating is burning the monster. Trolls diet is unusual, as they will eat anything including metal, bone, wood & rocks. The stomachs of trolls contain very powerful digestive acids. This has led Trolls to an unpleasant form of attack of vomiting over their target; this is an extremely painful attack. Sometimes Trolls use basic hand weapons such as clubs or large stones.
Wood Elves: Wood Elves are like their High Elf and Dark Elf kin they are a slender noble race with pale skin. Wood elves live deep with the forests and are guardians of the natural world. Wood elves work with the forest they try not to damage the forest as other races do. Wood elves are extremely agile, there main method of attack is the bow, but they will use hand-to-hand fighting. Wood elves like to use stealth, as there are fewer of them compared to the High Elves and Dark Elves. Wood Elves prefer not to wear armor this allows them to move more rapidly through forests.
Other stuff
Magic: There are various forms of magic in the world. Magic that comes from the Gods or magic that comes from the world itself. Obviously to obtain the Gods magic you must worship the god that has the type of magic you want. However, in order to obtain the world’s magic you must train yourself all your life to harness it and use it affectively. There are two types of magic, Light magic, and Dark magic.
Gods:
Religions:
Factions:
The North: Wystran.
Wystran was founded centuries before the world was brought to order. A king of royal blood rules it. There are currently five fortress in the kingdom, and seven castles, more are being built and several new outposts have sprung up near the borders of the kingdom. They are also fortifying old ones and training more knights.
White Knights: The white were founded in the time of despair. They were brought together to bring order to the chaos, and punish the unjust. They started out small, but grew into a powerful force that brought peace to the land. Once the land was in peace, they created the kingdom of Wystran. In addition, they made the most honored knight king of the land. Now they still follow their old traditions and follow new ones to up hold the law of the land.
The East: Gigen.
Gigen started out around the same time Wystran did, it was the perfect time for new nations to grow. Everyone was at peace.
OOC: Suggestions will be greatly appreciated!
World of Elemental
History
Creatures
Black Orcs: Black Orcs are biggest and strongest of the green skins their skin is much darker than that of Orcs, Goblins and Hobgoblins. Black Orcs tend to be better armed than other Orcs so they where heavy armor and carry around larger weapons. Black Orcs are more intelligent as well are often seen to be leading the Orc tribes. Black Orcs tend to be much better organized and infighting within a tribe does not succumb to petty squabbles. Other Orcs tend not to squabble when black Orcs are around either because they do not want to be picked on by their bigger cousins.
Centaur: These creatures are part human part horse. They have the torso and head of a human with the body of a horse. They are known to be excellent archers only outmatched by the elves.
Cyclops: The Cyclops is noted for only having one eye in the center of their foreheads and being many times the height of man. The Cyclops usually carries simple weapons, such as a club. Eventually the Cyclops was seen as a cannibalistic and brutish they were feared and shunned.
Dark Elves: The Dark Elves are the same as there high elf cousins a tall noble looking race with pale skin and are slender but unlike High Elves which are masters of light magic's, dark elves practice dark sorcery, and have become very adept at it. Dark Elves live in great cities made of dark stone. Dark Elves are constantly at war with their High Elf kin. They use masterly crafted weapons but they carry repeating crossbows, which seem to be unique to them. Dark Elf females that follow the path of sorcery are called Witch Elves and are a warrior sisterhood. Dark Elves always seem to where dark colors such as blacks, deep purples and dark blues.
Dragons:
Evil Dragons:
Black Dragons: These evil dragons prefer the solitude of swamps for their lairs. They are able to breathe underwater and are fiercely independent to the point of being uncontrollable by their masters. Black dragons use darkness to blind their enemies, attacking with their deadly acid and spells.
Blue Dragons: The blues prefer the dry and desert for their homes. Blues are able to work easily as a group, cooperating to form an effective fighting force. They are the most effective dragons to take into a large organized battle because of their cooperation. Blue Dragons use spells and their powerful breath weapon, a lightning bolt to destroy their enemies.
Green Dragons: Green dragons live in the forests, preferring their cunning to all-out battle against any foe. Green dragons covet their treasure, hording away as much as they can find. When a green dragon's spells run out, he or she will use their breath weapon, deadly chlorine gas, on their foe.
Red Dragons: Mountainous country is home to the red dragons. They are even more notorious than the green dragons when it comes to hording valuables—they attack their foes with their magic first, saving their firey breath as a last resort, to preserve their victims' treasure. Red dragons are the largest of the evil dragons.
White Dragons: These ice dragons generally live artic conditions, or anywhere where the climate is cold and inhospitable. White dragons breath a cone of frost, and are the smallest and slowest-thinking members of the evil dragons. Living beneath the ice gives them one distinct advantage over some of the larger dragons, however: they can breathe underwater.
Good Dragons:
Brass Dragons: The brass dragons are like their blue cousins: they prefer the arid regions to any others. Brass dragons believe in the idea that might makes right, but are no more selfish than the other dragons. When confronted by an enemy, a brass dragon will use his breath weapons—a seeping gas or a wave of heat—to drive off his enemies and use his magic second.
Bronze Dragons: Bronze dragons live near bodies of water, whether it is salty or fresh. Bronze dragons possess the same breath weapon as do the blue dragons, but they also have a repulsive gas which they may breathe on their enemies. Bronze dragons dislike war, and will use ESP to determine an enemy's intentions before battle.
Copper Dragons: The smallest metallic dragons prefer the mountainous regions for their lairs. They are the most self-centered and selfish of the good dragons, but this by no means makes them evil. Copper dragons breathe gas of slowness, followed by non-destructive spells. If these fail to deter their enemies, then they unleash their acidic breath weapon on them.
Gold Dragons: These dragons are known to become scholars and wizards, keeping spellbooks like their human counterparts. Golds prefer the mountains, and are the largest of the metallic dragons. Like their red cousins, gold dragons breathe a cone of fire, but they also have the ability to create chlorine gas. Golds use their spells before any other weapon when entering a battle.
Silver Dragons: Silver dragons choose homes close to human and demihuman habitations, preferring the company of humans to dragons. They have the ability to shapeshift, which assists them in this endeavor. They breathe a cloud of gas which paralyzes their enemies, followed by a cone of cold.
Dwarves: Dwarfs are a short, Muscular race, that the males and females look alike as both have beards, and in dwarfs beards mean a lot. Dwarfs live deep beneath the mountains and have mined themselves vast strongholds beneath these mountain peaks. Dwarfs are immensely strong and resilient they have broad hands and feet. Dwarfs are known to be stubborn and unforgetting. Dwarfs respect the following things Age, Wealth and skill. Dwarfs favor axes as a weapon but compared with other races dwarfs have embraced technology and use a variety of weapons that are more advanced than others of the ancient races are. Dwarfs like the Elves take pride in there work and there axes show immense artisanship. Dwarfs have a hate of Goblins and Orcs who have raided there strong holds many a time and took away their wealth.
Elementals: Elementals look like humans, many live along side them without them knowing it. There are four elements, an Elemental can only use one of these elements, and are usually born with the power. There is Fire, Water, Air, and Earth. Elementals once worked along side with the other creatures of the world. Then evil rulers took control and saw the tremendous power the elementals had, and started using them in wars and as slaves. After the Great Elemental war, Elementals hide there true identity from others. Most in the world now fear or hate Elementals. Some are even haunting them.
Giants: Giants are oversized humanoids. A Giant's characteristics traditionally make then to be brutish and hostile. They are seen to feed on cattle, sheep and human or anything living that is smaller. Giants normally are seen to be solitary.
Gnomes: Gnomes are a very small humanoid race, which are not physically different to humans other than they are only about 1 to 2 feet high. Gnomes are classically seen as protectors of the natural world, often they are portrayed as little men with beards who tend to the garden. Gnomes are also seen as adventures wanting to discover the world they often join parties of adventuring heroes. Gnomes can prove useful due to their height and sometimes turn to a life of crime.
Goblin: Goblins vary in size but are smaller than Orcs or Hobgoblins. They are a green skinned race, which have pointy ears. Goblins have sharp pointy teeth. They look thin and scrawny. Goblins sometimes are seen as more intelligent than their cousin Orcs, but are often bullied by their bigger and tougher relations. Goblins form tribes, in which the biggest and hardest goblin is the leader. Goblins are often seen in company of Orc tribes. Goblins use a varying array of weapons well anything they can lay there hands on. Goblins are seen to ride wolves into battle, in which case these tend to be the vanguard of an Orc & Goblin army.
Great Eagles: Great eagles much greater size then its counter part the Eagle, with wing spans of six or seven meters across. These birds are often seen as allies of good and are associated with the High Elves and Wood Elves. They act as information carriers and they are sometimes seen as sentient creatures with high intelligence.
Griffin: The Griffin is a legendary creature, that's head, beak and wings come from that of a great eagle, the body is that of a lion or a tiger and on occasion it has a tail of a scorpion the front feet often in talons. A Griffin is a fierce and deadly creature tearing its prey apart with its huge beak while pinning its prey to the ground with one of its talons or paws. The origin of the Griffin is unknown.
High Elves: Elves are a tall, slim and regal built race. They are seen as a noble race, and tend to be beautiful or handsome. Elves are a paled skinned race. Elves are strong and agile in comparison with humans and are often seen as more intelligent and wiser. Elves have a longer life span than humans do. Elves build refined weapons that are seen as master artisanship by other races. They use Swords, bows and lances mainly they do not like using crossbows or gunpowder weapons.
Hippogriff: The Hippogriff is legendary animal that is half Griffin and half horse. The forequarters and head is that of the griffin that would be the father's half and hindquarters would be of its mother a filly. The Hippogriff is a ferocious creature.
Hellhounds: Hellhounds look like a well-built canine with rusty red fur. Hellhounds have glowing red eyes which a used to terrify prey there eyes also enable them to see in the dark. Hellhounds stand about four and a half foot in height. Hellhounds have the ability to breathe fire. They are very aggressive beasts and are expert hunters. They have a pack structure like wolves.
Hobgoblin: Hobgoblins are close relations to Orcs and Goblins. They are distinctly taller than goblins but not as muscular as Orcs. Hobgoblins are renown for being cowardly and sneaky. They have green skin like their cousins and large canine teeth with hooked noses and pointy ears. Hobgoblins use a varying array of weapons and like goblins; they ride large wolves into battle.
Humans: If you do not know there is a problem.
Minotaurs: Minotaurs are powerful beasts that are half taurine, half-human. The creature has the head and tail of a bull on the body of a man. They are savage creatures, which can use simple weapons such as clubs, to giant two-handed broadswords.
Ogres: Ogres stand twice as tall as a human and are strongly built with large muscles. Ogres are not highly intelligent creatures but they are not stupid and nor are they evil creatures. They tend to rely on brawn rather than brains. Ogres are good fighters and other races try to recruit them as mercenaries for armies. Ogres do not really care for whom they fight for as long as the moneys good and that they get a good fight.
Orcs: Orcs are green skinned creatures with large sharp canine teeth and pointy ears. They are taller than humans are but Orcs are broader and more muscular. Orcs have larger heads than humans but have thicker skulls and they have smaller brains. Another biological feature of Orcs is their ability to suffer large wounds that wound almost certainly kill humans or other races. They seem to posses a remarkable regenerative and immune system. Orcs are an aggressive race that forms tribes or war bands. Some times these war bands group together to form mighty armies. Orcs are savage fighters and preferred tactics are to attack in large hordes. Orcs use varying weapons to fight with depending on the intelligence within a particular tribe.
Savage Orcs which is a tribe that inhabit forests are poorer developed and tend to use clubs and simple weapons to attack with and do not use armor. A more advanced tribe would be equipped forged weapons and armor. Orcs use an unusual mount to get them around quickly they use giant ferocious Boars. These make good attacking cavalry.
Phoenix: The Phoenix is a firebird, with feathers the color of fire. The feathers protect the bird from heat and fire. When the Phoenix attacks its talons usually ignite in fire and it can emit ultra high frequencies of sound from its beak, which can shatter glass and deafen men. They are noble creatures, and will follow the one they serve to death. Phoenix’s are born from fire, when one dies it burns and turns into ash, from the ash a new Phoenix is born. Phoenix’s are extremely rare; there are only a few of them left. They were hunter down in the past their feathers were worth many pieces of silver.
Trolls: Trolls not especially intelligent and are often associated with an element. The most common description of Trolls is a tough ugly creature with tough rock like skin. Trolls have the powers to regenerate even if hacked apart. The only way to stop a Troll regenerating is burning the monster. Trolls diet is unusual, as they will eat anything including metal, bone, wood & rocks. The stomachs of trolls contain very powerful digestive acids. This has led Trolls to an unpleasant form of attack of vomiting over their target; this is an extremely painful attack. Sometimes Trolls use basic hand weapons such as clubs or large stones.
Wood Elves: Wood Elves are like their High Elf and Dark Elf kin they are a slender noble race with pale skin. Wood elves live deep with the forests and are guardians of the natural world. Wood elves work with the forest they try not to damage the forest as other races do. Wood elves are extremely agile, there main method of attack is the bow, but they will use hand-to-hand fighting. Wood elves like to use stealth, as there are fewer of them compared to the High Elves and Dark Elves. Wood Elves prefer not to wear armor this allows them to move more rapidly through forests.
Other stuff
Magic: There are various forms of magic in the world. Magic that comes from the Gods or magic that comes from the world itself. Obviously to obtain the Gods magic you must worship the god that has the type of magic you want. However, in order to obtain the world’s magic you must train yourself all your life to harness it and use it affectively. There are two types of magic, Light magic, and Dark magic.
Gods:
Religions:
Factions:
The North: Wystran.
Wystran was founded centuries before the world was brought to order. A king of royal blood rules it. There are currently five fortress in the kingdom, and seven castles, more are being built and several new outposts have sprung up near the borders of the kingdom. They are also fortifying old ones and training more knights.
White Knights: The white were founded in the time of despair. They were brought together to bring order to the chaos, and punish the unjust. They started out small, but grew into a powerful force that brought peace to the land. Once the land was in peace, they created the kingdom of Wystran. In addition, they made the most honored knight king of the land. Now they still follow their old traditions and follow new ones to up hold the law of the land.
The East: Gigen.
Gigen started out around the same time Wystran did, it was the perfect time for new nations to grow. Everyone was at peace.
OOC: Suggestions will be greatly appreciated!